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Vampires - Generations Edit

Vampires are given health bonus effects upon contracting vampirism, they grow fangs which provides a 120% efficiency bonus to jaws, and additional bonuses based on which generation of vampire they contracted vampirism from.

Gen Perk Max Vitae Pain Sense Vigor Dmg. Soak Blunt Dmg. Soak
1 First Vampire 80 x1% 66666.00% 66666.00% 3000 2000
2 Childe of Caine 70 x5% 350.00% 350.00% 100 100
3 Antediluvian 60 x20% 200%% 200%% 70 70
4 Methuselah 50 x30% 70.00% 70.00% 35 35
5 Methuselah 40 x30% 70.00% 70.00% 35 35
6 Elder 30 x35% 30.00% 30.00% 15 15
7 Elder 20 x35% 30.00% 30.00% 15 15
8 Elder 15 x35% 30.00% 30.00% 15 15
9 Ancillae 14 x40% 20.00% 20.00% 7 7
10 Ancillae 13 x40% 20.00% 20.00% 7 7
11 Neonate 12 x45% 15.00% 15.00% 4 4
12 Neonate 11 x45% 15.00% 15.00% 4 4
13 Neonate 10 x45% 15.00% 15.00% 4 4

Older generations of vampire are more powerful than younger ones, however a younger vampire can absorb the powers of an older vampire through "Diablerie", a process in which a downed vampire is completely drained of vitae, thus killing it and consuming its undead soul.

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